On this page
TOP FORCEWIKIPlayer guide for Top Force

Points poster: when to spend what

Arms Race and Alliance Duel at a glance: the 4-hour windows in which speedups, shards and parts count twice — ready to print.

Everything that is still missing →

The same spending can count twice: once in the Arms Race (theme changes every four hours) and once in the Alliance Duel (theme changes daily). The poster shows the windows where both fit. Spending speedups, shards and parts there gets much more out of the same resources.

Tap a resource — its windows light up:

Layout:

Points poster: Arms Race × Alliance Duel

Gold frame = counts in both events. The cell says what to spend in that 4-hour window.

Day 1 MonRadar Training
  1. 00:00AirshipAirship
  2. 04:00Units
  3. 08:00Heroes
  4. 12:00Tech
  5. 16:00Base
  6. 20:00Heroes
  • Radar task 10,000
  • Airship part 2,500
  • Stamina 150
  • Gathering per 100 food/iron 20
Day 2 TueBase Development
  1. 00:00Units
  2. 04:00Tech
  3. 08:00BaseBuild
  4. 12:00Airship
  5. 16:00Heroes
  6. 20:00BaseBuild
  • UR trade truck 100,000
  • UR secret mission 75,000
  • Building power (per point) 10
  • Building speedup 50
Day 3 WedTechnology
  1. 00:00Airship
  2. 04:00Heroes
  3. 08:00TechResearch
  4. 12:00Base
  5. 16:00Units
  6. 20:00TechResearch
  • Airship component chest up to 270,000 (level 6)
  • Radar task 10,000
  • Valor badge 300
  • Tech power (per point) 10
Day 4 ThuHero Progress
  1. 00:00Base
  2. 04:00Airship
  3. 08:00HeroesHeroes
  4. 12:00Tech
  5. 16:00Units
  6. 20:00HeroesHeroes
  • UR hero fragment 10,000
  • SSR hero fragment 3,500
  • Recruit heroes 1,500
  • Skill medal 10
Day 5 FriWar Preparation
  1. 00:00Airship
  2. 04:00TechResearch
  3. 08:00UnitsTraining
  4. 12:00Heroes
  5. 16:00BaseBuild
  6. 20:00UnitsTraining
  • Radar task 10,000
  • Train units up to 110 (level 10)
  • Building speedup 50
  • Building power (per point) 10
Day 6 SatOpposing Forces
  1. 00:00UnitsTraining
  2. 04:00TechResearch
  3. 08:00BaseBuild
  4. 12:00Airship
  5. 16:00Heroes
  6. 20:00BaseBuild
  • UR trade truck 100,000
  • UR secret mission 75,000
  • Defeat the opposing alliance up to 55 (level 10)
  • Healing speedup 50
Day 7 Sunno duel
  1. 00:00Airship
  2. 04:00Heroes
  3. 08:00Tech
  4. 12:00Base
  5. 16:00Units
  6. 20:00Tech
  • No duel — save everything
Day 1MonDay 2TueDay 3WedDay 4ThuDay 5FriDay 6SatDay 7Sun
DuelRadar TrainingBase DevelopmentTechnologyHero ProgressWar PreparationOpposing Forcesno duel
00:00AirshipAirshipUnitsAirshipBaseAirshipUnitsTrainingAirship
04:00UnitsTechHeroesAirshipTechResearchTechResearchHeroes
08:00HeroesBaseBuildTechResearchHeroesHeroesUnitsTrainingBaseBuildTech
12:00TechAirshipBaseTechHeroesAirshipBase
16:00BaseHeroesUnitsUnitsBaseBuildHeroesUnits
20:00HeroesBaseBuildTechResearchHeroesHeroesUnitsTrainingBaseBuildTech
Best duel points
  • Radar task 10,000
  • Airship part 2,500
  • Stamina 150
  • UR trade truck 100,000
  • UR secret mission 75,000
  • Building power (per point) 10
  • Airship component chest up to 270,000 (level 6)
  • Radar task 10,000
  • Valor badge 300
  • UR hero fragment 10,000
  • SSR hero fragment 3,500
  • Recruit heroes 1,500
  • Radar task 10,000
  • Train units up to 110 (level 10)
  • Building speedup 50
  • UR trade truck 100,000
  • UR secret mission 75,000
  • Defeat the opposing alliance up to 55 (level 10)
  • No duel — save everything

German time on top, server time below. The last window (00:00 German time) already falls on the next calendar day but belongs to the game day before. German time switches with daylight saving on its own (a printout uses the time on the day you print). Duel points are base values without duel research. With research almost everything counts more (up to 2.5×) — set your research in the VS weekly guide and the poster shows your values too.

  • Build Construction speedups and opening finished buildings confirmed — 5 double windows (Tue, Fri, Sat). On Saturday the duel counts only the speedup, not building power.
  • Research Research speedups and finishing research derived — 4 double windows (Wed, Fri, Sat). On Saturday the duel counts only the speedup, not research power.
  • Training Training speedups and training units derived — 3 double windows (Fri, Sat). On Saturday the duel counts only the speedup, not the training itself.
  • Heroes Hero shards, recruiting, skill medals and hero EXP derived — 2 double windows (Thu). Only two windows a week — keep shards until Thursday.
  • Airship Using airship parts and airship EXP derived — 1 double windows (Mon). Just one window a week: very early Monday.

Duel only (time does not matter)

  • Radar tasks: Monday, Wednesday, Friday (10,000 each)
  • Airship component chests: Wednesday (level 6: 270,000 per chest)
  • Valor badges (VS medals): Wednesday (300 each)
  • UR trade trucks and UR secret missions: Tuesday, Saturday
  • Recruiting specialists: Tuesday
  • Healing speedups: Saturday only
  • Defeating enemy units: Saturday (the opposing alliance counts five times as much)
  • Stamina and gathering (not via radar): Monday

Important

  • Finished buildings stay gift-wrapped until you tap them — only then does the power count. So finish them beforehand, keep them wrapped and open them in the double window. For research this is not confirmed: time the finish into the window there.
  • There is no duel on Sunday: save speedups, shards and parts for the week.
  • On Saturday every speedup counts in the duel — building, research, training and healing (50 per minute, more with research).

Duel: points tables confirmed by screenshots from the alliance (05.10.2026). Arms race: theme plan from screenshots; points per theme confirmed for: Base Buildings. Still derived from the theme name: Tech Research, Unit Boost, Hero Boost, Airship Upgrade.

Where these figures come from

Duel points tables and arms race plan from player screenshots; arms race themes mapped from their names.

Updated: